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Original zero hour generals maps 8 players
Original zero hour generals maps 8 players




You must have any unit in the zone of this circle to receive it.ĭate reviewed: File Size: 147.9 KB File Type. In the very center of the map when the wave will close all zones (except the last one - Wave 5) will be given out money in the amount of $100 per second. Also they cannot be destroyed or captured. Around these you will be able to collect boxes of money.

original zero hour generals maps 8 players original zero hour generals maps 8 players

Closer to the center of the map are drop zones. There are two zones between the players on which after the waves will appear unnamed vehicles. There are "radar houses" on the map that give you a mini-map as well as a glimpse of some parts of the map. You can also see from the textures where the water will stop. On the bottom right you will see a timer, after which the water level will rise by one level. The idea is to constantly get closer to the center of the map while the edge of the map is flooded with water. Also, the place where the artillery hits will be highlighted with a white beacon (as in multiplayer, only in white) After the disappearance of the lighthouse, artillery will immediately strike.Īfter the timer expires, there are 3 alarms after which the water level will rise.ĭate reviewed: File Size: 282.9 KB File Type. Drops of vehicles will not fall immediately to the center of the map, they will fall gradually near the water with a certain chance.Īfter the first wave, inclusive, airstrikes begin to be launched closer to the center of the map. Therefore, it makes sense to keep the infantry near special zones, on which vehicles can fall. It is recommended to play with at least 4 players (for balance).Īt the bottom left, you will see a timer, after which the water level will rise and flood everything to the next high platform.Īfter that, another timer will appear showing the number of waves at a given time.Īfter each rise in the water level, drops with equipment in which you can sit will be dropped on the map. To start a short introduction, the host must select the army of the GLA. Save up your army and remain alone on the entire map, but be careful as the water level rises over time and you need to approach the center of the map so as not to lose your army.

original zero hour generals maps 8 players

You have 1 infantryman and many neutral buildings at your disposal, entering which you will receive combat units. For the first time, a real battle royale mode in generals.






Original zero hour generals maps 8 players